![]() The top menu bar was extended across the whole screen, all buttons were moved to a new toolbar placed at the bottom of the screen, and information such as sim/parcel name, L$ balance, and bitrate/bandwith were moved to the top. The tab interface elements were changed from a tabular style to some sort of button bar style, this was later changed back to the actual tabs we have today. This new interface gave SL a much darker and gloomy feel, as well as covering more of the 3D view, but it was also greatly more organized and intuitive. Version 1.2 saw a complete update of the interface, with new blue buttons and a dark grey backdrop. World Map - Had four tabs: " Terrain" showed all objects in world in dark grey blobs, "New Objects" showed new objects in the world represented by white blobs which darkened over time, "Objects For Sale" showed objects for sale in white, and "Land For Sale" showed land for sale in white.Mini-Map - All residents were represented by white squares ("you" by a green square), a "More >" button allowed for you to show/hide more options, a "World" button opened the World Map window, and two bar indicators one for Primitive Usage (showing how close the sim was to reaching max prim count) and the other for Land Usage (showing how much land was available in that sim).Escape Chat Mode Button (this button toggled from Chat mode to Movement mode, essentially a manual button that did the same thing when you press Enter and have "Enter leaves chat mode" from Preferences > Chat enabled).Sim name, sim rating (Mature or PG), and sim coordinates of the resident.Map - Toggled the mini-map which had a World button that launched the world map.Leaders - Opened the Leader Board window which displayed the "Top Leaders" of things such as property owned, calling cards, L$ balance, land owned, and some other categories.Snapshot - Immediately took a snapshot and uploaded it for 10 L$ no Snapshot Preview window.Mouselook - Put the avatar into mouselook mode.The first SL UI was a forest green color, was much more spread out, and allowed more of the world to be seen, giving a more open feeling. There have been three major overhauls to the interface: spinner: up/down buttons, used mostly in preferences and the edit window.slider: used mostly in the appearance window and preferences.pane - a section of a window, like the 3D (" world") pane or edit window.image - general UI graphics, texture thumbnails, icons, controls, etc.icon: used mostly in the inventory, map, and find window.cursor (text and mouse): mouse cursors change when in edit mode and depending on an object's left-click touch property. ![]() These basic elements (mostly controls) are used throughout UIs: Report Abuse Window - Report abusive behavior.Preview Windows: Animation Window, Snapshot Window, Texture Window.My Land Window - Shows parcels owned, their locations, how much land is there, and more.Muted Residents Window - Residents or objects that have been muted.Groups Window - Change "Active" group, edit groups, and view other options.Gesture Window - Create, edit, and delete gestures.There is a also a separate script window. Edit Window - Used for changing camera focus, moving physical objects, creating/editing prims, and editing land.Control windows - movement (avatar and camera), streaming audio/video.Account History Window - L$ transactions and predicted amount for next stipend are shown.About Land Window - Displays information about the land a resident is on and can be used by the owner of that parcel to edit the various options for the land.Build - Opens the edit window in " Create" mode.Ī window is perhaps the most basic, common UI element-and SL has lots of them:.Snapshot - Takes a snapshot (screenshot) and opens the "Snapshot Preview" window.Chat - The chat bar is opened and given focus.The toolbar includes the following buttons: The toolbar is shown on first startup of SL, is located at the bottom of the screen below the chat bar, and can be hidden/shown by going to View > Show Toolbar. History button (shows/hides Chat History window).The chat bar includes the following options: Located at the bottom of the screen, above the toolbar, the chat bar contains buttons and other features needed for chat interaction, and can be set to show/hide when the resident presses enter (via Preferences > Chat). Menu Bar Information - Contains resident's location ( parcel name and sim coords), current PST/PDT time, resident's Linden Dollar balance, and packet loss/ bandwidth indicators.This is the menu at the top of the screen which includes the main menus and other information:
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